Fire Emblem Radiant Dawn Pc Download Free
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Fire Emblem: Radiant Dawn | |
---|---|
Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Series | Fire Emblem |
Platform(s) | Wii |
Release date(s) | JP February 22, 2007 NA November 11, 2007 EU March 14, 2008 AUS April 10, 2008 |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Input methods | Wii Remote, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | RFEP01, RFEE01, RFEJ01 |
See also.. | Dolphin Forum thread Search Google |
In Fire Emblem: Radiant Dawn three years have passed since the great war that ended in the death of Mad King Ashnard. His country of Daein suffers under the rule of the war's victors. Now, a small band of freedom fighters struggle to end the long, dark night of Daein's oppression. Micaiah, Sothe and a host of others – the infamous 'Dawn Brigade' – rally under the banner of Daein's long-lost prince to bring a new day to this ravaged land.
- 1Emulation Information
- 2Problems
- 3Enhancements
Emulation Information
Controller Map Overlap
Fire Emblem: Radiant Dawn is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
Problems
Rebirth (1) Crash
When loading rebirth (1)'s mission, the game will sometimes crash. For some users, setting the Emulated CPU Clock to **exactly** 6% before the time it would crash will work around it, usually during the cutscene. The crash seems related to the number of characters or having certain unlocked, as a save with 68 characters unlocked does not crash in Dolphin, but after unlocking Renning, the crash does happen. issue 4709.
Enhancements
Character Faces
If Anisotropic Filtering is used with the Direct3D11 back-end, black or purple lines appear around character mouth and eyes. This may also appear in the other backends if Force Texture Filtering is used.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Fire Emblem: Radiant Dawn since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
5.0-11617(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
r7478 | Windows 7 | AMD Athlon II X4 640 | ATI Radeon HD 5770 | Good, purple lines around characters mouth won't go away, even with anisotropic filtering x1 | |
3.0-415 | Windows 7 | Intel Core i5-2300 @ 3GHz | NVIDIA GeForce GT 430 | Mostly perfect, sometimes sound glitches. | MiniBolt |
3.0-549 | Windows 7 | Intel Core i3-370M @ 2.4GHz | NVIDIA GeForce GT 420M | Runs fluently. Some minor speed problems (rarely runs at full speed). No graphic issues. | |
3.5 | Windows 7 | Intel Core i7-950 @ 4.1GHz | NVIDIA GeForce GTX 570 | Good, purple lines around characters mouth go away with anisotropic filtering x1, game runs smoothly, but speed drops when there is a phase change, sometimes also crashes at that moment. I didn't experience crashes at other moments. The biggest problem along the crashes is the sound. There are many many glitches | Titouf |
3.5-1624 | Windows 8 | Intel Core 2 Quad @ 3GHz | ATI Radeon HD 5770 | Stable FPS, cinematics run perfectly, AAx4 AFx16 DX11, HLE, OpenMP enabled - setting resolution past Native x1 breaks sprites and shows artifacts on them otherwise works fine. | Rosierose |
4.0.2 | Arch Linux | Intel Core i7-2600 @ 2.6GHz | NVIDIA GeForce GTS 450 | Playable, normal FPS, anisotropic filtering breaks character sprites. Very rare minor audio glitches with HLE, but sound always delays from ~350ms to a second. Best when set to PulseAudio, LLE on separate thread. The blue flame in the opening is gray at first, but turns blue after a few seconds. | 10n45 |
4.0-2954 | Arch Linux | Intel Core i7-2600 @ 2.6GHz | NVIDIA GeForce GTS 450 | Audio sync issues have recently been fixed, runs perfectly. Graphics get blurry when using staves or items. | 10n45 |
4.0-3518 | Arch Linux | Intel Core i7-2600 @ 2.6GHz | NVIDIA GeForce GTS 450 | The item and staves bug was fixed, and | 10n45 |
4.0-4161 | Arch Linux | Intel Core i7-2600 @ 2.6GHz | NVIDIA GeForce GTS 450 | The galdr problem happened again; Dolphin crashed after using Vigor. OP still starts in grayscale. | 10n45 |
4.0-4762 | Mac OS X 10.10 | Intel Core i5 @ 2.4GHz | Intel Iris (HD Graphics 5100) | Completed the entire game without a single freeze or crash. No issues with any galdrs. | Tron |
4.0-5841 | Windows 8.1 | Intel Core i7-4510U @ 3.0GHz | Intel HD Graphics 4000 | The game crashes once in every ~10 uses of galdrar, has happened using Vigor, Bliss, and Valor. It seems it doesn't matter which one used. | NKF98 |
4.0-6068 | Windows 7 | AMD FX-9590 @ 4.7GHz | AMD Radeon R9 295x2 | The game runs perfectly. Haven't come across any crashes or freezing issues, including the alleged 'Galdrar bug'. No sound or graphical issues whatsoever either. | Zeph20 |
5.0-3036 | Windows 10 | Intel Core i7-6700HQ @ 2.6GHz | NVIDIA GeForce GTX 1060 | With high computer specs, the game runs flawlessly, there are no frame drops or graphical issues whatsoever, as well as any crashes as reported in previous versions. | KrixWolfVG |
5.0-3036 | Windows 10 | Intel Core i5-3317U @ 1.7GHz | Intel HD Graphics 4000 | Despite lower computer specs, the game runs flawlessly, there are no frame drops or graphical issues whatsoever, as well as any crashes as reported in previous versions. | KrixWolfVG |
5.0-3054 | Windows | Intel Celeron 877 @ 1.4GHz | Intel HD Graphics 2000 | Way way better than expected, after going to config < advanced and messing with the CPU clock overdrive i hover around 55 fps on 1.5 resolution. i was in awe, keep up the good work :)! | Kokane17 |
Gameplay Videos
Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Fire_Emblem:_Radiant_Dawn&oldid=171123'
Fire Emblem: Radiant Dawn WII ISO Free Download 2019 fire emblem radiant dawn iso is a Tactical RPG game published by Nintendo released on November 5, 2007 for the Nintendo Wii in nicoblog.
Command an army in this tactical rpg. Choose from dozens of unique characters and build your army. Use different types of attacks and fight your way to victory in fire emblem radiant dawn rom.
Fire Emblem Radiant Dawn iso Review
Three years have gone since before the huge conflict that finished in Mad King Ashnard’s murder. His Daein nation suffers from the law of the winners of the war. Now a tiny group of liberty combatants are struggling to end the lengthy, dark night of Daein’s repression. in fire emblem radiant dawn rom.
Game Info Fire Emblem Radiant Dawn iso
Game Title: Fire Emblem: Radiant Dawn Rom
Platform: Nintendo Wii
Release Date: November 5, 2007
Genre: Tactical RPG
Publisher: Nintendo
Region: USA (NTSC-U)
Languages: English
Image Format: ISO
Game ID: RFEE01
Users Score:
Rate this item:Submit Rating Rating: 4.2/5. From 40 votes.
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Fire Emblem: Radiant Dawn WII ISO Free Download 2019
Download Size: 3.14 GB